I don't know if it's me or it's the game. The fact is that I'm in a punishment of viridiana dragons and I've already freed the prisoners. The fact is that in the library there is a passage and after freeing the prisoners I have to face some kind of boss fight with Queen Viridian or am I missing something I'm not really sure
I've really enjoyed the game so far, I've done about 4 playthroughs so far in the browser! I am one of the handful of Linux gamers, do you plan on providing a Linux release of the game? I don't know how much work that is, but I've had trouble on my end running the windows version on Wine or Proton.
Im glad to hear youve done so many playthroughs! Find any unique interactions between them? XD As for Linux, I dont have the option to export it for Linux yet. But the Mac version might work
It is really interesting how different a standard and vore run is! It also seems to matter when you decide to make the switch from standard to vore which is cool. One of my favorite differences is the response from the woman that lives just outside of the Spore Village that heals you by swallowing you. It was quite the surprise
I put a lot of work into making small and impactful changes on different play throughts :) even normal route stuff has new dialogue depending on the order you do certain events! There's many conversations for Gigi, for example, in the water zone that you'd only see if you completely finished the wind zone first XD.
I dunno if anyone else has pointed this out, but here I was flipping through Mordekainen's tome of foes yesterday, and lo and behold, there is Juiblex, lord of slimes. Complete with a madness table with some quite kinky effects I must say. Took me a bit to connect the dots but that must've been your inspiration!
Before I start talking about the bugs in the new test build, I just want to say the Polly's 4th stage art for slime and water looks mainly the same other than the belly getting more filled. Will there also be third stage art for Polly's inflated state soon?
Now to the bugs:
1. In this part of the Steam, the steam in the green and first red box is animating upwards, which works correctly for the green box, but the first red box actually takes you down instead of pushing you back upwards. Then in the second red box, the steam animates downwards, but instead takes you to the right and to the chest (which almost made me think it's impossible to reach). https://ibb.co/5sJmqjH
2. For some reason, when first entering the sewers next to the inflated Gally, then back out of the same entrance, all the slime are gone for some reason.
3. The Sewers is basically almost unplayable because mainly when continuously walking into any walls while in the slime, you'll almost immediately sink into the slime, which made me waterboard Jill (which I mean give Jill the water state to regenerate MP and keep healing the party) to keep the team alive. There's also some floor that are still considered slime area which make some areas may be impossible to reach. Here are examples: https://ibb.co/thY6zB9https://ibb.co/2NRmvQ3
4. Something for some reason happens when interacting with these bots. When interacting to the one in the blue box, you get Luci, and everyone levels up a lot. However, interacting to the one in the red box takes you back to the area before entering the sewers. https://ibb.co/1MyjsYz
I think there may be more, but I was so annoyed with bug #3, that I just wanted to stop here. I can't think anything else to say except just wondering when the gallery will be updated to add more characters and their transformed state in the character tab. Keep it up, and I continue hoping to see more soon!
1. I forgot I can post on the playtest posts, thanks for reminding me.
2. What I mean is when I start at the sewer section after I crossed the slime, I went in the sewer, but then immediately exit the sewer, and there's no slime.
The slime should be gone if you turn off the ooze in the factory. Also all of Pollys inflated VNs are showing for me. She should be spherical at stage 3/4
For Polly's VN, I first made her to stage four for water, then I changed it to be inflated (notices her belly is still blue and her expression remained the same), then I fed her the meat to have the fat state (notices there's nothing there until she changed to her fat state), then finally I went back to her inflated state and then there's nothing there: https://ibb.co/2sRDg43
Also, while characters are talking when their VN appears, Polly's won't while she's on her fourth inflated state: https://ibb.co/WDLRNgs (The gif just looping just in case you thought it was a bug)
Then for the slime, this is what I meant when I start at the sewer section after I crossed the slime, I went in the sewer, but then immediately exit the sewer, and there's no slime: https://ibb.co/1ntmfsV
Sorry if my proves looks laggy and low quality. And I'll stop posting the new bugs here now and start posting them on the playtest posts.
Focus skill him with Belly Slam and stock up on Resistance gear. He will use magic skills that are super effective against Inflated, so try not to inflate until after he is down.
I still don't get how to get to the stream. I've read the walkthrought like 10 times but I don't understand where the switch to hit is located (it just says "walk east" and I don't know if it means from the Cove or from where I get the Geyser skill). Maybe I'm just dumb, but could someone please tell me just where's the switch? Thanks :)
The stream is on the east side of Lady Lake. Once you get into the area, there is a switch covered in slime. You'll have to wash it off with Geyser to proceed. There isn't much else to this zone as of right now, but will be continued in a future patch!
Question. Is the abandoned house finished? All i got is a bomb that doesnt seem to be used anywhere along with that weird purple teleporter thing in the door to the left. Nvm, i was also gonna ask for a map and low and behold you already added one lmao
I did not know there was affection level in the game. Is this only for Jill and is there a way to check the affection level?
Regardless, maybe you should add skills and/or passives that're only for Brookes and Jill after reaching certain affection level and maybe have a special conversation between them. Also, maybe for near the end of the game, something could happen between Brookes and Jill if their affection level has met the condition or not.
I just thought of those ideas after knowing affection level is in the game.
Hahah yes it's a secret mechanic😅 it's tracked for almost all the major NPCs who have VN models. Right now there's lots of unique dialogue depending on the situation and affection levels. And there will be some special things planned for the end of the game.
just got to the wind boss fight and idk if im way too low level but im getting my ass handed to me. Should i do more exploring or a different zone first or just get gud?
Don't know if this was intentional, but on the browser you start in the dev room when hitting new game. Thought I entered from the test build page, but I triple checked and it WAS from the main game page. No idea if this is also going on with downloaded files of the game, I just found this out and haven't checked.
I can check and see if this is going on with the downloaded version ( windows anyway ) and see if it's just a browser issue or not. That laptop takes 4 to 5 business days to boot up thought, so I'll update once it actually loads for me to check.
Yeah, the laptop booted relatively quick for the first time ever, and it did slip its way into the download for the 0.6.1 patch. That, and when I open the application from the pin in my taskbar, which got pinned post .6.1, it loads an earlier version of the game. Like pre-redesign for Brookes and Lexi. However, that's more than likely on my end from the hardware being old on a cheap laptop.
Hell yeah. Quick question and potential idea. 1.) Obviously the deflated floaties and the resealing rubber are meant to be used together. Is the method to reseal the floaties implemented in the game yet? 2.) It ,may just be because ive been on a dark souls kick lately, but a new-game+ for after you've fully beaten the game could be a cool idea. Start it in the dev room, but intentionally this time lol, pick your party out of the characters that are lounging in there, so we could have the opportunity to let Lexi and Sporella see the world in our party, get a handful of items, probably remove the ability to power level before leaving the room, and set out on our noble quest again, but with enemies hitting harder and being harder to kill. Could also encounter interactions between characters we couldn't before, see some new dialog, that whole shabang. Obviously this is merely an idea; you don't have to listen to me.
I think I've finished playing on the new update, and I got some stuffs to say.
1. Is this the end of the quest for now after recovering the Amulet? https://ibb.co/X8yBhL6
2. There's some transparent on Jill's bigger slime and bigger water battle sprites. Also, you should make her green after reaching the third slime state for both overworld and battle sprites.
3. When using Polly's Magic Surge, I tend to get more Arcane Storm than Burst, and after using either ability, they don't wear out and only wear out after the battle ends.
1. The quest isnt 100% completed until a new zones are added. When the Stream and Brinestone city is finished development, then you can finish that quest to the Queen over there. I will add something to make that more obvious.
2/3 Thanks Ill take a look :)
4. Lucillianna will be next. Nessie wont be ready for awhile
Also, I think it's funny of how Luci went from being originally just a hard secret(?) boss, to being playable. But anyways, I do hope for more Polly art in the future as well. (I just can't get enough of her cuteness)
The fans love the big booty elf. Who am I to deny them? 😆 She's a fun character to write and her assets are something to behold, for sure. We'll be getting more Polly soon as well!
Jill's new battle sprite looks amazing, even though it's only for the neutral state, and not any other transformation states, but I know it's still a WIP. Polly's inflated battle sprite is headless for some reason, but I know it's an easy fix. And seeing these new battle sprites, it'd be nice to add Gigi's sunglasses on her battle sprites.
Also, when making Polly and Sporella immobile, their battle sprites aren't the same as everyone else's. Is it due to both not having immobile art yet (for Polly at least), or is it something else?
Will there also be plans to update the over sprites in the future as well? Not in this upcoming update of course, because you're already working on the battle sprites.
I achieved it, I defeated Nissei the shark and it only took me farming all the enemies on the map to achieve it but now I need help, does anyone know how I can get the green pipe that the old toad of the big clock is asking for?
I'm glad I looked at the test build today. I kid you not I was gonna ask about the finalized party size and if there was gonna be a way to possibly rotate characters in and out before I saw that. Can't wait to see who else we can recruit down the line to fill the roster out. Also, I know it's been mentioned before, but in future updates are we going to have the opportunity to recruit Polly OR Nessie, or would there be a way to recruit Polly AND Nessie?
I would like both of them to be recruitable. Polly is next, and Nessie will down the line. Maybe closer to the end of the zone. Luci will also be recruitable very soon.
Are those 3 the last we should expect to recruit, or are there some others we haven't seen or heard of yet. You dont have to provide any details if its the later; keeps the mystery. Solely out of curiosity.
Completely unrelated, but, on the test build, I went from the dev room, to the start of the water area on vore run. Is the perma-fat passive supposed to fully prevent you getting inf. or waterlog outside of battle? I'd tried the waterfall, swell water, 10 and gallon jugs to unlock the door to progress thru, but I couldn't waterlog to unlock the door at the very beginning. I then tried with the ale, and got the same result of the item being used up but nothing changing. They removed fat stages when I had them, but that's all the more they did. Sorry for length, just wanted to see if there was an issue or if it was something I caused.
Also, while I did replay the game, after first reaching the central chamber, I thought if I can go to the Reservoir first. Then I can, realizing I can unlock Polly first before heading to Floater's forest. (But I didn't continue it because it's still not completed.) So, it would be a nice touch to update this mushroom interaction to include Polly's (and any other potential unlockable characters) interaction to the mushroom.
I would really like there to be a team for the vore route, with the shark girl(choose if eat her or she join the party/team) , the pink slime girl.
Or corrupt the characters so that they also eat the others and join Brookes' party (polly already does it, she ate the worm and the fly girl, but she dies, it doesn't matter if you saved her within the time limit, in the vore route She will stay in Nessie's belly, which causes the quest to be blocked because the key of the house does not come out. I have tried several times but in the vore route you can never get the key to start the quest without Polly)
I really like this game a lot, I like that the vore route is like the villain/evil/bad karma route of the infamous games, and the normal route is the good/hero/good karma route.
I'm glad you enjoy the game :) I draw a lot of inspiration from other popular games for sure 😆
I've had a lot of feedback asking about a vore route party. Originally the plan for the vore route was solo, and it had a specific ending planned for it. I think if I add a vore route party, then it's ending , and potential variations of it, would be different. Which would be cool, as I have many ideas there. But it adds more overhead to the final game. So I am considering it. Old save files might not work perfectly if I have to alter some event sequencing too.
With it affecting the endings available, I'm not sure I'd want a vore-route party if those endings must be sacrificed. There might be a way to do both options by having some flags in late events that check if you have specific party members or not, but that's even more work, so I'm not going to demand that. The game's already a lot of well made content, so I'll be happy with whatever choice you make.
YOOOO Luci acquired. Her stages and attacks look great btw. I'd only looked at some of the new test build due to sequence breaking I think, but it's looking good.
I just checked the new test build, and have some questions
1. There's an issue with the dev menu. All but "Recover All" and "GOTO dev room" doesn't work. Will it be fixed in the next update?
2. Will Polly have more art in the next update? It's because she only art for stage one for both fat and inflated states. By the way, she's already very cute when inflated.
3. Will there be plans to update the battle sprites in the future? Mainly because Jill's sprites just doesn't feel like Jill and feels like another character. Same goes to Polly, even though she's new.
Other than that, Polly's my favorite part of the update.
And also, her move "Helium Rune" said to deal fat-type damage, but I think it deal inflation-type damage instead. So, the text for "Helium Rune" must be changed.
I do hope you make the dev menu more useful or fun at least. It be nice to make an accessory to one shot any enemies, take only one damage from any enemies, or to remain at any transformation state and stage without changing it for as long as the accessory is equipped.
Thanks for answering the questions, and I look forward to more content in the future, especially for more new and maybe updated art!
Looks nice! Definitely better now, even though it's more likely just a test. I'd doubt you'll do the other characters and/or transformation states now, but I bet they'll look good as well in the future!
I only ask because I know if I waited it out that the laptop I have the game downloaded to would probably explode, but what actually happens if you wait the full 6 hours for Nessa to digest Polly? Will it drastically alter the future events that will take place in The Resevior, or will it just lock off fututre Polly quests?
Polly won't survive if you run out of time. It will alter the story, but everything that can be done with her can also be done without her. She does act as a guide of sorts when you unlock her, and you can use her in your party (this part isn't implemented yet, but will be in the next patch)
first time playing and liked it only complaint was that there wasn't more (even though it took me like 11 in game hours). i would like to ask if theirs a schedule or time for when there will be another update and an estimate of when the game will be finished as a whole?
0.6.1 is just around the corner :) I'm finishing a few things up in the next week or two. At my current rate, I will be at least 6 months away from completing the game and marking it 1.0.0. Even then, I want to come back and redo some of the older zones and add polish.
Love the new update keep up the good work I have some questions. Lexi looks so much better than Red since she has actual wg but not only boob expansion and I also liked the new shark girl a lot are you thinking about making her playable in the future ? Will there be a rematach option for her and actual weight gain based on bosses phase like others had or secret blueberry route like other bosses had. Lastly in the room before the lady lake there is a statue with a button behind it where does that open I have wandered around the map like half an hour and couldn't find it. Sorry for all the questions looking forward for the future updates :)
I'm glad you like Lexi :) Nessie, the shark girl, will be playable in a future update! Her boss battle was more centered on vore, but she'll get some new character models for when she's fully playable. There is so blueberry version of her boss fight, sadly.
As for the statue with a button, it's actually a skip to get past the puzzle quicker 😅
Well enjoying the update and im glad i get to use my old file. i dont want to do all that grinding again. Was hoping i could recruit Nessie but it was never meant to be.
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Whens the next update if you dont mind me asking
I'm ironing out a few kinks on a decently sized patch. Might be a week our two before it's out
it says, failed to load data/Map045.json
Web or Windows?
windows
nvm, got it to work now.
How do you recruit Lucill’ianna?
Next patch or the one after will have her :)
Yes!
is the mega potato mini boss hard or am i just underleveled
They are definately a gear check. I'd recommend buying good Defense armor
Dude, how did you get the ability to bounce without falling into the holes?
Check the guide for the Seal of Wind walk through
I don't know if it's me or it's the game. The fact is that I'm in a punishment of viridiana dragons and I've already freed the prisoners. The fact is that in the library there is a passage and after freeing the prisoners I have to face some kind of boss fight with Queen Viridian or am I missing something I'm not really sure
If you fought the big inflated elf and got the special skill, then you're basically done :) the elf is the boss of the dungeon
how to get to the reservoir
Check out the walkthrough:)
I've really enjoyed the game so far, I've done about 4 playthroughs so far in the browser! I am one of the handful of Linux gamers, do you plan on providing a Linux release of the game? I don't know how much work that is, but I've had trouble on my end running the windows version on Wine or Proton.
Im glad to hear youve done so many playthroughs! Find any unique interactions between them? XD
As for Linux, I dont have the option to export it for Linux yet. But the Mac version might work
It is really interesting how different a standard and vore run is! It also seems to matter when you decide to make the switch from standard to vore which is cool. One of my favorite differences is the response from the woman that lives just outside of the Spore Village that heals you by swallowing you. It was quite the surprise
I put a lot of work into making small and impactful changes on different play throughts :) even normal route stuff has new dialogue depending on the order you do certain events! There's many conversations for Gigi, for example, in the water zone that you'd only see if you completely finished the wind zone first XD.
I love that, it adds a lot of depth and replay-ability !
I dunno if anyone else has pointed this out, but here I was flipping through Mordekainen's tome of foes yesterday, and lo and behold, there is Juiblex, lord of slimes. Complete with a madness table with some quite kinky effects I must say. Took me a bit to connect the dots but that must've been your inspiration!
Eyyy you got it :D This game is roughly inspired on a DND campaign where those effects were in place :))
Before I start talking about the bugs in the new test build, I just want to say the Polly's 4th stage art for slime and water looks mainly the same other than the belly getting more filled. Will there also be third stage art for Polly's inflated state soon?
Now to the bugs:
1. In this part of the Steam, the steam in the green and first red box is animating upwards, which works correctly for the green box, but the first red box actually takes you down instead of pushing you back upwards. Then in the second red box, the steam animates downwards, but instead takes you to the right and to the chest (which almost made me think it's impossible to reach). https://ibb.co/5sJmqjH
2. For some reason, when first entering the sewers next to the inflated Gally, then back out of the same entrance, all the slime are gone for some reason.
3. The Sewers is basically almost unplayable because mainly when continuously walking into any walls while in the slime, you'll almost immediately sink into the slime, which made me waterboard Jill (which I mean give Jill the water state to regenerate MP and keep healing the party) to keep the team alive. There's also some floor that are still considered slime area which make some areas may be impossible to reach. Here are examples: https://ibb.co/thY6zB9 https://ibb.co/2NRmvQ3
4. Something for some reason happens when interacting with these bots. When interacting to the one in the blue box, you get Luci, and everyone levels up a lot. However, interacting to the one in the red box takes you back to the area before entering the sewers. https://ibb.co/1MyjsYz
I think there may be more, but I was so annoyed with bug #3, that I just wanted to stop here. I can't think anything else to say except just wondering when the gallery will be updated to add more characters and their transformed state in the character tab. Keep it up, and I continue hoping to see more soon!
Thanks again for the indepth playtesting :) Can I ask that you post your findings on the playtest posts? Helps me and others keep track of bugs :)
For Polly, theres a bug thats not showing her real 4th stage. Will update soon.
I will take a look at numbers 1-3. Number 4 are just playtest NPCs that shud be removed.
Did you flip the switch in the factory? That will turn off the slime outside near the city
1. I forgot I can post on the playtest posts, thanks for reminding me.
2. What I mean is when I start at the sewer section after I crossed the slime, I went in the sewer, but then immediately exit the sewer, and there's no slime.
Before entering: https://ibb.co/XDgQvTL
After entering: https://ibb.co/wCRhzkC
Also, should I repost my review to the playtest posts?
Edit: Checked the new patch, and now Polly's art doesn't appear when she hits the fourth inflated state.
The slime should be gone if you turn off the ooze in the factory. Also all of Pollys inflated VNs are showing for me. She should be spherical at stage 3/4
Just post future findings on the post please :)
For Polly's VN, I first made her to stage four for water, then I changed it to be inflated (notices her belly is still blue and her expression remained the same), then I fed her the meat to have the fat state (notices there's nothing there until she changed to her fat state), then finally I went back to her inflated state and then there's nothing there: https://ibb.co/2sRDg43
Also, while characters are talking when their VN appears, Polly's won't while she's on her fourth inflated state: https://ibb.co/WDLRNgs (The gif just looping just in case you thought it was a bug)
Then for the slime, this is what I meant when I start at the sewer section after I crossed the slime, I went in the sewer, but then immediately exit the sewer, and there's no slime: https://ibb.co/1ntmfsV
Sorry if my proves looks laggy and low quality. And I'll stop posting the new bugs here now and start posting them on the playtest posts.
And how to beat Eccealvas Krowley
Focus skill him with Belly Slam and stock up on Resistance gear. He will use magic skills that are super effective against Inflated, so try not to inflate until after he is down.
What lvl do you need to be to beat the green boss lady that has a mouth on her belly? I can’t seem to get past her it’s the mine dungeon
Lvl 4-6 is ideal. Make sure to stock up on gear. Make sure to assquake the cupcakes when they spawn.
IF youre solo fighting her, the battle is very difficult. Be sure to have a fast strat to take the group down and burn the boss with Special Skills.
I still don't get how to get to the stream. I've read the walkthrought like 10 times but I don't understand where the switch to hit is located (it just says "walk east" and I don't know if it means from the Cove or from where I get the Geyser skill). Maybe I'm just dumb, but could someone please tell me just where's the switch? Thanks :)
The stream is on the east side of Lady Lake. Once you get into the area, there is a switch covered in slime. You'll have to wash it off with Geyser to proceed. There isn't much else to this zone as of right now, but will be continued in a future patch!
Alright, thanks :)
can we recruit the elf gal way at the start? i mightve missed the opportunity or overread it in the guide
GIgi is the only recruitable elf so far. Lucill'ianna will be recruitable soon
where do I get the dragon key
Check the guide! There's 2 spots
Is there any way to play this on android? If yes, how
only via the browser
Question. Is the abandoned house finished? All i got is a bomb that doesnt seem to be used anywhere along with that weird purple teleporter thing in the door to the left. Nvm, i was also gonna ask for a map and low and behold you already added one lmao
Yes it is finished. The bomb is for using incase you don't have belly slam. The quest for Polly isn't finished however.
I did not know there was affection level in the game. Is this only for Jill and is there a way to check the affection level?
Regardless, maybe you should add skills and/or passives that're only for Brookes and Jill after reaching certain affection level and maybe have a special conversation between them. Also, maybe for near the end of the game, something could happen between Brookes and Jill if their affection level has met the condition or not.
I just thought of those ideas after knowing affection level is in the game.
Hahah yes it's a secret mechanic😅 it's tracked for almost all the major NPCs who have VN models. Right now there's lots of unique dialogue depending on the situation and affection levels. And there will be some special things planned for the end of the game.
The conversation idea is pretty good!
i have a idea in the vore route instead of jill why not have Isbella as companion to fight with you
just got to the wind boss fight and idk if im way too low level but im getting my ass handed to me. Should i do more exploring or a different zone first or just get gud?
Exploring helps. She's supposed to be difficult! Maybe you can find some friends who will help :)
Don't know if this was intentional, but on the browser you start in the dev room when hitting new game. Thought I entered from the test build page, but I triple checked and it WAS from the main game page. No idea if this is also going on with downloaded files of the game, I just found this out and haven't checked.
Damn, lol. Will fix
I can check and see if this is going on with the downloaded version ( windows anyway ) and see if it's just a browser issue or not. That laptop takes 4 to 5 business days to boot up thought, so I'll update once it actually loads for me to check.
Yeah, the laptop booted relatively quick for the first time ever, and it did slip its way into the download for the 0.6.1 patch. That, and when I open the application from the pin in my taskbar, which got pinned post .6.1, it loads an earlier version of the game. Like pre-redesign for Brookes and Lexi. However, that's more than likely on my end from the hardware being old on a cheap laptop.
Good to know. A new patch 0.6.1a is up to adjust this :)
Hell yeah. Quick question and potential idea. 1.) Obviously the deflated floaties and the resealing rubber are meant to be used together. Is the method to reseal the floaties implemented in the game yet? 2.) It ,may just be because ive been on a dark souls kick lately, but a new-game+ for after you've fully beaten the game could be a cool idea. Start it in the dev room, but intentionally this time lol, pick your party out of the characters that are lounging in there, so we could have the opportunity to let Lexi and Sporella see the world in our party, get a handful of items, probably remove the ability to power level before leaving the room, and set out on our noble quest again, but with enemies hitting harder and being harder to kill. Could also encounter interactions between characters we couldn't before, see some new dialog, that whole shabang. Obviously this is merely an idea; you don't have to listen to me.
New game plus has been an idea I've been playing around with! Probably something I'll work on post release.
And the resealing rubber and deflated floaties will be used in a later update :)
how do you unlock the new fanart?
One is unlocked at a specific affection level with Jill. The other is on the vore route when you devour a specific goblin
I think I've finished playing on the new update, and I got some stuffs to say.
1. Is this the end of the quest for now after recovering the Amulet? https://ibb.co/X8yBhL6
2. There's some transparent on Jill's bigger slime and bigger water battle sprites. Also, you should make her green after reaching the third slime state for both overworld and battle sprites.
3. When using Polly's Magic Surge, I tend to get more Arcane Storm than Burst, and after using either ability, they don't wear out and only wear out after the battle ends.
4. Will Nessie be playable in the next update?
That's about it. Keep up the great work!
1. The quest isnt 100% completed until a new zones are added. When the Stream and Brinestone city is finished development, then you can finish that quest to the Queen over there. I will add something to make that more obvious.
2/3 Thanks Ill take a look :)
4. Lucillianna will be next. Nessie wont be ready for awhile
Sounds good.
Also, I think it's funny of how Luci went from being originally just a hard secret(?) boss, to being playable. But anyways, I do hope for more Polly art in the future as well. (I just can't get enough of her cuteness)
The fans love the big booty elf. Who am I to deny them? 😆 She's a fun character to write and her assets are something to behold, for sure. We'll be getting more Polly soon as well!
all my save are gone why is that
If web browser: probably a caching issue, some browsers and programs will delete your cookies
If windows/mac: you need to transfer your save files over
I forgot to say these from yesterday...
Jill's new battle sprite looks amazing, even though it's only for the neutral state, and not any other transformation states, but I know it's still a WIP. Polly's inflated battle sprite is headless for some reason, but I know it's an easy fix. And seeing these new battle sprites, it'd be nice to add Gigi's sunglasses on her battle sprites.
Polly and Jill's new sprites are finished on my end, for all statuses :)
I do wanna retouch everyone's now xD my next thing might be making Luci and Lexi's battle sprites reflect their tits and ass.
Sound's good and make sense as well! 👍
Also, when making Polly and Sporella immobile, their battle sprites aren't the same as everyone else's. Is it due to both not having immobile art yet (for Polly at least), or is it something else?
They should have the rounded battle sprite for immobile. I can double check
Will there also be plans to update the over sprites in the future as well? Not in this upcoming update of course, because you're already working on the battle sprites.
Eventually they could use a touch up!
I achieved it, I defeated Nissei the shark and it only took me farming all the enemies on the map to achieve it but now I need help, does anyone know how I can get the green pipe that the old toad of the big clock is asking for?
There is someone in town who has it :)
which city is the one on the beach or another and can you give me a clue or a spoiler
The Lagoon town! Check out the walkthrough for more details
I'm glad I looked at the test build today. I kid you not I was gonna ask about the finalized party size and if there was gonna be a way to possibly rotate characters in and out before I saw that. Can't wait to see who else we can recruit down the line to fill the roster out. Also, I know it's been mentioned before, but in future updates are we going to have the opportunity to recruit Polly OR Nessie, or would there be a way to recruit Polly AND Nessie?
I would like both of them to be recruitable. Polly is next, and Nessie will down the line. Maybe closer to the end of the zone. Luci will also be recruitable very soon.
Are those 3 the last we should expect to recruit, or are there some others we haven't seen or heard of yet. You dont have to provide any details if its the later; keeps the mystery. Solely out of curiosity.
Yeah there is at least 1 more unseen character. And maybe Isabella too, lots of ppl have been asking for her xD
And don't feel bad! I love answering questions
Completely unrelated, but, on the test build, I went from the dev room, to the start of the water area on vore run. Is the perma-fat passive supposed to fully prevent you getting inf. or waterlog outside of battle? I'd tried the waterfall, swell water, 10 and gallon jugs to unlock the door to progress thru, but I couldn't waterlog to unlock the door at the very beginning. I then tried with the ale, and got the same result of the item being used up but nothing changing. They removed fat stages when I had them, but that's all the more they did. Sorry for length, just wanted to see if there was an issue or if it was something I caused.
The only legit way to get perma fat right now is the Holiday Hat. And yes, perma fat means perma fat xD but you can take off the hat.
The status effect might be seen later on the game again 👀
There's two (maybe more) fairies with the old icon.
https://ibb.co/gZHv3c3
https://ibb.co/hZRHHFj
Considering their overworld sprites and their new battle sprites, hopefully it'll be updated in the future, even though it's not major.
Good call. Ty
No problem!
Also, while I did replay the game, after first reaching the central chamber, I thought if I can go to the Reservoir first. Then I can, realizing I can unlock Polly first before heading to Floater's forest. (But I didn't continue it because it's still not completed.) So, it would be a nice touch to update this mushroom interaction to include Polly's (and any other potential unlockable characters) interaction to the mushroom.
https://ibb.co/TwV5Gn4
I already had this idea in the back of my mind :) Youll be able to unlock Polly in the next patch!
I like this game so much
I would really like there to be a team for the vore route, with the shark girl(choose if eat her or she join the party/team) , the pink slime girl.
Or corrupt the characters so that they also eat the others and join Brookes' party (polly already does it, she ate the worm and the fly girl, but she dies, it doesn't matter if you saved her within the time limit, in the vore route She will stay in Nessie's belly, which causes the quest to be blocked because the key of the house does not come out. I have tried several times but in the vore route you can never get the key to start the quest without Polly)
I really like this game a lot, I like that the vore route is like the villain/evil/bad karma route of the infamous games, and the normal route is the good/hero/good karma route.
I'm glad you enjoy the game :) I draw a lot of inspiration from other popular games for sure 😆
I've had a lot of feedback asking about a vore route party. Originally the plan for the vore route was solo, and it had a specific ending planned for it. I think if I add a vore route party, then it's ending , and potential variations of it, would be different. Which would be cool, as I have many ideas there. But it adds more overhead to the final game. So I am considering it. Old save files might not work perfectly if I have to alter some event sequencing too.
So it's a maybe!
With it affecting the endings available, I'm not sure I'd want a vore-route party if those endings must be sacrificed. There might be a way to do both options by having some flags in late events that check if you have specific party members or not, but that's even more work, so I'm not going to demand that. The game's already a lot of well made content, so I'll be happy with whatever choice you make.
The solo vore ending would be preserved. I'd add variations and stuff to the vore party route.
Also to note: In the next patch, you can use the key to open the house in the lagoon. It's functionality will be updated in patch 0.6.1
YOOOO Luci acquired. Her stages and attacks look great btw. I'd only looked at some of the new test build due to sequence breaking I think, but it's looking good.
Yeah :> She's nearly fully playable mechanically. Patch 0.6.2 I will be writing her into the story and stuff :)
I just checked the new test build, and have some questions
1. There's an issue with the dev menu. All but "Recover All" and "GOTO dev room" doesn't work. Will it be fixed in the next update?
2. Will Polly have more art in the next update? It's because she only art for stage one for both fat and inflated states. By the way, she's already very cute when inflated.
3. Will there be plans to update the battle sprites in the future? Mainly because Jill's sprites just doesn't feel like Jill and feels like another character. Same goes to Polly, even though she's new.
Other than that, Polly's my favorite part of the update.
And also, her move "Helium Rune" said to deal fat-type damage, but I think it deal inflation-type damage instead. So, the text for "Helium Rune" must be changed.
1. I forgot about that menu. I don't use it lol. I've been meaning to remove it or make it actually useful.
2. Polly will have 1 stage for each status for now. If time/budget allows it, then we'll do more.
3. Totally agree. I really do wanna update the battle sprites. I've been in talks with my pixel artist. It'll be a big expensive job tho.
Thanks for the feed back :) I'll make sure to update that text :)
I do hope you make the dev menu more useful or fun at least. It be nice to make an accessory to one shot any enemies, take only one damage from any enemies, or to remain at any transformation state and stage without changing it for as long as the accessory is equipped.
Thanks for answering the questions, and I look forward to more content in the future, especially for more new and maybe updated art!
how do you open the dev menu, by the way? I wasnt the one who implemented that feature xD
ohh okay thank you. I actually didn't add that in. I had someone else workin on the game with me at one point
This post encouraged me to update Polly's battle sprite xD
Looks nice! Definitely better now, even though it's more likely just a test. I'd doubt you'll do the other characters and/or transformation states now, but I bet they'll look good as well in the future!
I did all of Polly's status effects with this one as a template :) I really should do Jill next
Sound's good! 👍
I only ask because I know if I waited it out that the laptop I have the game downloaded to would probably explode, but what actually happens if you wait the full 6 hours for Nessa to digest Polly? Will it drastically alter the future events that will take place in The Resevior, or will it just lock off fututre Polly quests?
Polly won't survive if you run out of time. It will alter the story, but everything that can be done with her can also be done without her. She does act as a guide of sorts when you unlock her, and you can use her in your party (this part isn't implemented yet, but will be in the next patch)
first time playing and liked it only complaint was that there wasn't more (even though it took me like 11 in game hours). i would like to ask if theirs a schedule or time for when there will be another update and an estimate of when the game will be finished as a whole?
0.6.1 is just around the corner :) I'm finishing a few things up in the next week or two. At my current rate, I will be at least 6 months away from completing the game and marking it 1.0.0. Even then, I want to come back and redo some of the older zones and add polish.
Love the new update keep up the good work I have some questions. Lexi looks so much better than Red since she has actual wg but not only boob expansion and I also liked the new shark girl a lot are you thinking about making her playable in the future ? Will there be a rematach option for her and actual weight gain based on bosses phase like others had or secret blueberry route like other bosses had. Lastly in the room before the lady lake there is a statue with a button behind it where does that open I have wandered around the map like half an hour and couldn't find it. Sorry for all the questions looking forward for the future updates :)
I'm glad you like Lexi :) Nessie, the shark girl, will be playable in a future update! Her boss battle was more centered on vore, but she'll get some new character models for when she's fully playable. There is so blueberry version of her boss fight, sadly.
As for the statue with a button, it's actually a skip to get past the puzzle quicker 😅
I found this bug a while ago, but it apparently didn't post
I can swim here (blue highlighted area)
Oh that's a weird one. Ty for pointing that out
Question: Will Sporella be availible outside of the castle?
Not currently. There may be plans for future content with her
Will Brookes ever get a 4th or fifth stage to her weight in the future
Not likely for any gameplay purposes. Maybe for an event or promo material
where exactly is this torch located?
Bounce over and blow it out
but where exactly?
Here
Well enjoying the update and im glad i get to use my old file. i dont want to do all that grinding again. Was hoping i could recruit Nessie but it was never meant to be.
beaten ur record