Dungeon of the Devourer
Lastest Web Version Here - DOTD on GameJolt
Dungeon of the Devourer is a turn-based RPG where you play an orc on a quest to save her village from The Ravenous Hunger. Explore the dungeon while using expansion based abilities and statuses to fight baddies and solve puzzles.
📖 Walk-though guide: Dungeon of the Devourer - Walkthrough
☕ Support me on Ko-fi! https://ko-fi.com/glaciepuff
⚠️ Known Issues ⚠️
- To exit a menu in battle on mobile, tap with two fingers
- "Failed to initialize graphics" happens when Hardware Acceleration is turned off on your browser.
🚨This is an adult rated game. Weird kinks, I don't suggest playing it. Contains themes of:🚨
- Weight gain
- Inflation
- Slime/Water expansion
- Alcohol consumption
- Smoking
- Vore (lethal & non lethal)
Character art is done by @JijaFat on twitter. I suggest taking a look at her stuff!
The game is a work in progress and a side hobby of mine.
Please report any bugs in the comments. I hope you enjoy it!
Updated | 1 hour ago |
Status | In development |
Platforms | HTML5, Windows, macOS |
Rating | Rated 4.5 out of 5 stars (203 total ratings) |
Author | glaciepuff |
Genre | Role Playing |
Made with | RPG Maker |
Tags | Adult, expansion, Fantasy, fat, inflation, Pixel Art, stuffing, vore, weight-gain |
Average session | About a half-hour |
Languages | English |
Inputs | Keyboard, Mouse, Touchscreen |
Download
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Click download now to get access to the following files:
dotd-windows 0.7.2.zip 948 MB
dotd-mac 0.7.2.zip 992 MB
dotd-windows 0.7.3a.zip 1 GB
if you pay $10 USD or more
dotd-mac 0.7.3a.zip 1 GB
if you pay $10 USD or more
Development log
- 0.7.3 - The Depths (Updated)15 hours ago
- 0.7.2 - Bug Fixes and New Art75 days ago
- 0.7.1 - Bug Fixes77 days ago
- 0.7.0 - The Slime Zone78 days ago
- Web Version Moving to GameJolt80 days ago
- Upcoming Pricing ChangesJan 21, 2025
- 0.6.9 - New Art & FixesJan 04, 2025
- 0.6.8 - Bug FixesDec 24, 2024
Comments
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where can I find the infinite/everlasting swellwater item like the everlasting snack bag, or like the pump of winds?
There will be an event/dungeon for it in the next patch!
I’m having an issue with the saving on the game jolt where I save the game but when i come back later it doesn’t have it saved
Might be your browser cleaning out your cache when you close it. Like if your in incognito mode it won't save
is there any way to download the current progress that I did from the website to my computer, so I can play it on the updated version as well?
or is the game here is updated as well?
Unfortunately I don't know of a way to transfer progress from web to PC.
but is the web version in here updated to the latest update? or is the latest update is in a different site?
cause if the web version in here is updated to the last version, then I suppose the saves here on this game will remain, and I'll be able to play the game with my progress...
The web version on itch.io is behind a few versions. The game surpassed their file limit :( I tried everything I could to get around it, but had to move over to gamejolt.
This is an old bug, it's fixed in the updated version of the game on gamejolt and download
okay what are those mushroom guys in the lagoon that are always faster than me and take out like 1500 health in a single attack?
Does the vore route sequence-break if it's done in an 'incorrect' order? It feels weird saving people from captivity and not eating them
You should be able to trigger the vore route at anypoint.
I know, but does anything have to be done in a specific order to make sure nothing breaks? Rescuing people from captivity doesn't sound like something a committed pred would do
the feeder fairy that blocks the red switch in the puzzle between the flesh lord and the main junction softlocky my game because the text never comes up, is that vore route bugs or just in general?
Are you playing on mobile or download? I think that's an old bug that's fixed in newer versions
browser
The current browers version on itch is behind a few patches. Id recommend playing on gamejolt or download.
Watching a stream, at one point it was seen that you had a saved game where you had Jill and Isabelle as allies at the same time, is that possible or is it a bug?
That was some shenanigans I did in the dev room. You normally can't have them together !
Hey, here to report a bug. I soft locked by getting a game over after falling off the map trying to do the bounce puzzle with the moving crystal. When I load up the game it immediately game overs me repeatedly and there's no way to continue from where I was. 1 1/2 hours of gameplay lost unfortunately
Sorry to hear that :( this is a tough problem to fix because of an issue with autosaving. Will look into a solution
Take it with a grain of salt but i don't think the auto save feature needs to happen as often as it does. it takes place after every change of room, every combat instance, every dialogue. These are the good ones in my opinion. However, it also saves every time you go into a menu, every time you consume an item, every time you interact with an object. Cool that you don't miss out on a lot but if its causing soft locking, maybe tone down the instances? Hope you can figure out a solution either way.
Yeah I agree. Ive been tweaking the auto save settings in my current code and will likely disable menu opening saving. This should fix the falling animation lock and death loop
say just for asking, is it possible the shark woman could be a joinable ally in the vore path? I know she already is instantly eaten after beating her in that path, but she feels like someone who would fit quite well in that path, just saying.
Next update!
Hey, just reached the Depths where we're blocked, and I've got to say, this game is great. As far as I've seen, there's no major bugs (at least for my first playthrough), and the characters are so fun! Like, I genuinely want to just applaud you for the fact that this game has so much content in just the first playthrough alone, fetish stuff aside.
And to try and be helpful, the only consistent error I've run into is that the game tends to use our Gally's (003's) profile whenever you talk to one of the merchants, but it's not like it's the end of the world. I've also noticed that if you spam the ass crush move fairly back to back, you can leap over pressure plates and whatnot, but I qt least couldn't jump the ravines.
I've only got a few minor questions, most of which are more or less inane stuff. Mostly stuff like how I would access the holiday room, or if I need to wait until Christmas to download it.
Glad you're enjoying the game :) I've been meaning to fix the gally code for awhile now, but it's a mess 😅 as for the holiday room, it is possible to change your phone or computer date time to unlock it, otherwise it's only available from November to February!
Ah, I figured as much. And once again, you’re doing a fantastic job. I wish I could offer help beyond donations, since this game is just genuinely amazing. And I don’t see enough games with a hefty amount of monster/fantasy casts (thank god, no humans)
Besides Lexi, but she can stay 😊 I'm actually super proud that the main cast isn't you're typical group! Thanks again for the kind words 😊
can not get in the slime temple is it int in yet?
Its in, you need to unlock the seal of Flesh, Wind, and Water first !
i belive i did ate all 3
what does it say when you interact with the door?
it works now for sum reason
hey so i was wondering if i had the 0.7.1 file with all of my save data, does it transfer over
You have to manually move your save folder from the old version to the new
Heyo! I found some more bugs to report, especially one that looks very exploitable. But before I get to that, I just wanted to say that I just got to the end of the current version of the game, and all my compliments I said before, do not do my feelings for this game justice anymore. I have had so much fun playing this game and I love nearly every aspect of this game, from the characters, the world building, the story, the mechanics and gameplay, and so much more it’s all just so good and I have very little complaints about the game, and most of that is minor stuff and more personal preference at best. I was honestly very disappointed that I reached the end, because that meant (for now) it was over, no more new areas to explore, no new characters to meet, and no more new expansion shenanigans to experience. But even with getting to the end with how jampacked with content this game is, I still have yet to experienced everything, I still gotta try out the other story routes, I still gotta collect all the art in the gallery, and I’m sure there’s a bunch of secrets I haven’t found yet. So I tipped my hat off to you and give you a round of applause for making such a phenomenal game and I will be waiting patiently for the next update.
Okay, with my yammering out of the way time to talk about the actual important part, the bugs.
I found two more of those crystals in the water with no collision on the right side, both of them being in the room where your first meet Polly. You know if I had a dollar for every time I found a bugged crystal in the water that had no collision on the right side, I would have four dollars, which isn’t much but it’s weird that it happened four times.
I also noticed a possible but very unlikely softlock, in Spore Village you can use bounce to jump into the back corners surrounding Moldrie house and the two lawn chairs in front, you can’t move in those spaces, but you can jump back out. But if you deflate and don’t have anything to inflate you again, you’re stuck with no way out.
There’s also a pretty big bug/exploit in Spore Village as well, see the mailbox in front of the locked house that gives a fattening egg when you look at it. Just keeps giving fattening eggs when you’re looking in it, and since you can sell them for 200 apiece and it barely takes a second to open it, so you can get a lot of them fast, You have a pretty effective low effort and quick infinite money exploit there, so you can pretty effortlessly break the game economy in half with that exploit.
Thank you for the wonderful feedback! I'm glad people enjoy this silly little project of mine!
I'll keep a lookout to fix those bugs too!
No problem! Always happy to talk at excessive lengths about the games I love and enjoy so much. Especially if it shows to the creator of said game how much people can love and enjoy what they created.
I could probably talk about this game so much, like about my favourite characters, my favourite areas/environments, all the great art in the game, and even my own ideas for the game that popped in my head while I was playing.
partially wondering if there will be any unique interactions if you give the amulet of berrying to a party member *cough cough* polly *cough cough* jill *cough* (any work in all honesty) would be really neat if the curse remover had another use potentially, anyway really enjoying the game so far, huge fan of everything, the combat is fun and it's always cool to see what items i can make work best with each character, i'm incredibly biased towards polly and jill because they're adorable and i love them, excited to see where the game keeps going, keep up the good work
so just for asking are you gonna give Isabella a very fat stage, and I mean the 2nd phase when she is fat because the 2nd one is the same to the first one
Hey, guess who found another minor collision bug, this guy! Anyway in Booty Cave Cove in the room right of the entrance, there is a crystal in the water and the right side of it does not have collision, the left is completely fine though.
thanks :) made sure to fix that
An update, I found another one of those crystals with the bug collision on the right, but this time in the seal of water in the top of the left room from the central room with the large arcane symbol on the floor and the door purpleish you need two pull to levers to open.
I also found in the jelly girl’s room in Lady Lake, the lamp in the left of the room above the couch also has no collision. Man, I’m just a magnet towards the stuff lol
It might be a coincidence, but the fact these crystals had the same kind of bug and both in the water, while the land ones were right, makes me think this might be a bit more of a widespread issue. It’s probably not, but I’ll be on the lookout for any more of those kinds of crystals to test out just in case.
Still having a great time with the game by the way.
Update on the crystals, I checked the ones in Lady Lake they’re completely fine. So it’s just those two in the dungeons that seem to be bugged from what I can tell.
I need to put collision tiles on things in or adjacent to water, otherwise you're able to get on them. I often miss a few spots here and there XD thanks for the reports!
Ah, that makes sense. And always happy to help report bug like these, so the game can be the best it can be.
is it possible you could add some extra dialogue for Issabella when we she is in the party, and I mean dialogue for all the other places before the depths
can you add a auto battle because it's so boring to fights low levels
game is 10/10
but i would love to skip battles and get XP
Thank you. Maybe I'll look into it
Hey I just wanted to report a minor bug I found, in the bridge puzzle room right before Forest Town the sides of the inner hedges that are facing the river do not have collision so if you’re inflated, you can easily float inside the hedges.
Great game by the way, I’m quite enjoying it so far, especially with the fetish elements actually being a game mechanic, a fun one of that, and not just being just purely visual or just a glorified game over screen.
Thanks for the report and for the praise :)
No problem, always happy to help squash bugs no matter how small and praise such a quality project, especially if it’s a fetish game that actually incorporates the fetishes into the gameplay loop, there is a surprisingly little amount of those at least from what I found.
Also have you ever had the idea of maybe adding a Monster encyclopaedia to the game? It would probably be quite a big undertaking so I don’t blame you if you don’t wanna touch that with a 10 foot pole. I just think it would be a fun way to add some more world building and slip in some jokes with descriptions of the beasties, add some helpful info as well like what moves they use in combat, maybe a refresher what weak to what on the elemental chart, and it be a way to view the monsters without having to go look for them, especially for the ones you can only fight once. I even have an idea what it could be called “The Obeastpedia“ yes this entire suggestion just exists because that dumb pun.
That's a pretty funny idea! There is a plugin I could use to add it, but like you said it's a lot of text writing! So it's on the backlog of ideas.
I’m glad you found suggestions funny, I was really proud of that pun and I just couldn’t let it go to waste. That’s to be expected, I only just finished the second temple and I have already encountered quite a range of monsters, so to write descriptions for all the ones in game and the fact more are going to be added with the new areas.
that’s completely understandable that it would get put on the back-burner while you focus on more important things.
Very cool that you’re even considering though with how much work it could be.
How do I get the second "Thirsty Seed" to save the frog
Check out the walkthrough in the game description
Thanks I really helped.
Have you consider put in some descriptions or lore about the party members? I think it would be a neat idea to input them to learn more about the characters in the game.
I'm thinking about that because mainly when going to the status menu and then going to the properties, I don't understand genders, and I think more of role or personality instead. For example, when seeing Brookes's gender, it's Muscular, for Isabella, it's Goth, and for Sporella, it's Princess. However, when seeing Polly's gender, it Unknown for some reason. I would think either mage, airheaded, something that involves her looking cute.
I think gender should be replace with something else that talks a little about the characters. It just my opinion, but I think it would be cool learning more about the characters in the game in some kind of way.
Not a bad idea. Some of the descriptions are missing on party members, I should really fill that out. Most of em have some lore about where their from and stuff!
I found a pretty nasty bug due to some mild sequence breaking. I got to the Wind Seal with four party members, and my 4th (Gally, in this case) was absent for the boss fight to make room for the guests. After the fight, Gally was still missing from the party. She shows up in the menus and I can still interact with her in there, but she's absent from the overworld and combat.
Can you select an empty slot in your party and swap her out? Should be able to.
...Oh, hey, that worked! In my defense, I had never needed to use the Formation button before this, so I suppose it's less of a bug and more of just a spot that could use a bit of idiot-proofing.
can someone tell me where I can access the debug room? I’ve look but nothing
is there an unlimited Water item?
where are the resealing rubbers? (i've only got one)
and how do i get to the ????? Queen's fortress again?
You can get to the Fortress from the candy factor
No unlimited water item yet, next update!
I got stuck by auto save
This is a really well developed game! It's mentioned that this is based of a D&D campaign you played. Do you possibly have a link to the campaign that you made? I would love to look into something like this. Thanks! :)
It was all homebrew, not a specific campaign module!
That's what I thought. It seems like it was a lot of work on the DMing side to make. I was wondering if there was a pdf version of what you made on GMBinder or something. I'd love to be able to use the dungeon and monster stat blocks for my players, and how the conditions and mechanics apply in DnD.
Check out Expand Dnd!
Thanks!
Can you add Pregnancy plz
Not the focus of this game sorry
How do i access the debug room?
Ok, I've banging my head against the metaphorical wall because I haven't figured out where the endless water item is. I've got the other three, but not this one. Any hints? If I can't find it after that I'll just ask for a direct location.
It's not in the game yet sorry 😅😅😔 next update though!
how do I save the frog before it's too late
You have 6 in-game hours to save the frog before it's too late. If you rest at an inn, it'll speed up the time the frog gets digested by one in-game hour. You'll have to continue up north until you find the cove. Then you'll have to complete some puzzles until meet up with the shark. Click here for a walk-though document made by the developer for more information on how to save the frog.
However, it's IMPORTANT to know that if you're doing the vore route, then no matter what, you can't save the frog.
??? the vore route?
okay so i was beating the elemental of eater foe the misiom of the fat dragon but when she uses drown the game crashes
edit:it says "TypeError, cannot read properties of undifined (reading "speed")"
I think I know why this happens. It's not everytime they use Drown, is it?
kinda lost in the slime sewers part, idk if i need to find a slime related ability but I cant figure out how to do the pink and green floor plate puzzle
Ass Quake them!
OMG man I been wandering around the sewers looking for an alternate path that would give me some kind of slime spit ability to make it green or something 😭😭
I might update it to be easier to recognize it
do I have to download for that
When I release that fix yes, it's not out yet
I'd maybe replace them with the usual gold tiles or something similar since the "turn them green" alludes to something slime related
Yeah that's what I've done on. Will be in the next update!
hey when will be an android version
No plans for an android version so far
Hey friend, that's what Joiplay is for.
hi, I found the pet magic stone but when I go to the fairy it gets stuck, what should I do, I already downloaded the last save and redid the steps but it got stuck again at fairy
That's a bug. Got a fix for it coming out soon
there are 4 new Arts in the Gallery: the slime attributes, the two you describt in the Log, but there is another one. is that the inflation attribute? if yes, it doesnt seem to unlock.
is some of the gallery art still unobtainable
They should all be unlockable. Theres some new ones this patch!
in the tavern there is an NPC named Bel right? is there a mission of her or something like that? is that her line changes to something about going to train in a temple
my save files keep getting deleted fix it already
If your browser or a program is clearing your cache or you're playing incognito, it won't save your progress. Figure it out or play the downloadable version.
can you add some sort of debug/cheat?
There is a debug room. But I don't advertise it as it's full of game breaking stuf.
How do you access it?