0.6.3 - Bug Fixes
Dungeon of the Devourer » Devlog
0.6.3 - Bug Fixes
- New Music when Nessie is in the water and chasing the player
- Lucillianna and Pollynym now leave the party when the Vore Route starts
- Fixes
- Fixed visual issues in Seal of Flesh
- Fixed issue with some of Jill's VN models not showing properly
- Removed text of Luci joining party on Pollys quest
- Fixed an event enabling Bava mode when it shouldnt (Talk to Bava in the Forest Town to disable)
- Fixed slime tiles not sinking properly in the slime caves
Files
dotd-windows 0.6.3.zip 842 MB
Sep 08, 2024
dotd-mac 0.6.3.zip 885 MB
Sep 08, 2024
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Dungeon of the Devourer
Status | In development |
Author | glaciepuff |
Genre | Role Playing |
Tags | Adult, expansion, Fantasy, fat, inflation, Pixel Art, stuffing, vore, weight-gain |
Languages | English |
More posts
- 0.7.2 - Bug Fixes and New Art10 days ago
- 0.7.1 - Bug Fixes13 days ago
- 0.7.0 - The Slime Zone14 days ago
- Web Version Moving to GameJolt16 days ago
- Upcoming Pricing Changes93 days ago
- 0.6.9 - New Art & FixesJan 04, 2025
- 0.6.8 - Bug FixesDec 24, 2024
- 0.6.7 - Holiday Pt.2 & More!Dec 21, 2024
- 0.6.6 - Bug fixesNov 03, 2024
- 0.6.5 - The Berry LabsOct 31, 2024
Comments
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For whatever reason, a bunch of the sprites (for example the fishing poles in the reservoir) are not displaying at all. Some character sprites as well, and I'm only seeing a shadow.
There's no error being thrown, so I have no idea what's going on. I'm playing the html5 version if that helps.